Digidiced Goes For An Uwe Rosenberg Hat Trick With Upcoming Digital Adaptation of Agricola: All Creatures Big & Small

Digidiced Goes For An Uwe Rosenberg Hat Trick With Upcoming Digital Adaptation of Agricola: All Creatures Big & Small

Agricola-All-Creatures-Big-And-Small-Source-boxAfter knocking it out of the park with their digital adaptations of both Patchwork and Le Havre: The Inland Port, Digidiced is planning to bring a third Uwe Rosenberg two-player board game into the digital realm with a Summer release of Agricola: All Creatures Big and Small.

A smaller two-player-only adaptation of big brother farming game Agricola, Agricola: All Creatures Big and Small is an area enclosure, worker and tile placement game focused solely on the animal husbandry aspect of the original game.

Played over a total of 8 rounds, in Agricola: All Creatures Big and Small sees each player as an animal breeder, raising horses, cows, sheep and pigs, acquiring goods and materials to build stables, fences and stalls to expand their farms and increase their count of animals, amassing the most victory points based on number of animals, varieties of animals and buildings.

SO HOW DO YOU PLAY?

For those of you who may not be familiar (myself included) Digidiced has passed along this brief description of how the game is played:

In Agricola: All Creatures Big and Small, each player has three workers that are sent to a nearby village market to acquire resources/livestock. Each of the 16 locations in the market serve a unique purpose — raising livestock, producing resources, or allowing the player to purchase structures. Players take turns placing their workers throughout the market, with each location only capable of supporting one worker per round.

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Before players can start breeding animals, they will first need to make sure pastures are fenced. (No one wants their animals to escape!) Once fenced, each pasture can support two animals; special structures (such as a trough or stalls) can be purchased from the village market to increase the amount of animals each pasture can hold. Players can also buy additional plots of land to expand their ranch. At breeding time, all that’s left is to place two animals of the same species in the same pasture — and they’ll take care of the rest!

This is another title that has been on my want to play list for quite some time, so I am thrilled to see this getting a digital release, especially given the strong track record Digidiced has had with these two player Rosenburg games thus far.

Felix Dreyfus, Digidiced)’s CEO had the following to say about their continued partnership with Lookout Games and Uwe Rosenberg:

“We’re thrilled to be working with Uwe Rosenberg once again. In Agricola: All Creatures Big & Small, every decision matters — even if players can’t quite finish their opposing farmhand with a single blow! Adapting Le Havre: The Inland Port and Patchwork in cooperation with Uwe Rosenberg was a dream come true for everyone on the team. Agricola: All Creatures Big & Small is a great license to work with, and it only strengthens our partnership.”

As for the Digidiced’s app version of the game, you can expect it to support cross-platform online multiplayer, just like its previous two releases. As well as various AI opponents for single-player play.

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The Agricola: All Creatures Big & Small will be available later this Summer on the App Store, Google Play and Windows Stores. In the meantime check out the reveal trailer below and/or download one of Digidiced’s brilliant other Uwe Rosenberg releases: