It will be an all-new puzzle game with “deliciously addicting characters and innovative stick-‘em-together gameplay”. The game marks the studio’s first entirely new game franchise since Cut the Rope and Cut the Rope: Experiments were launched in October 2010 and August 2011, respectively.
It looks like Om Nom may have some competition in the cuteness department as the stars of Pudding Monsters look pretty darn adorable.
In the new game, players will take the Pudding Monsters on an adventure – off the table, out of the house and into the city – swiping to stick the Monsters together as they become the Ultimate Mega Monster to save their friend from being kidnapped by the cold-hearted fridge owner. Different monster species have different powers (like Slime Monster, who leaves a trail of green goo), creating unique twists and turns in gameplay as the adventure unfolds.
The studio is obviously hoping to repeat their previous success, while proving that they are more than just a one trick pony (unlike a certain developer of apps atarring surly fowl).
“We love experimenting with different themes and gameplay mechanics – and Pudding Monsters is exactly the result of that,” said ZeptoLab co-founder Semyon Voinov. “Our fans, new and old, will recognize in this game the same quality of graphics, game design and user experience that led to the success of Cut the Rope.”
“Pudding Monsters is a logical next step in our strategy. Our focus is just as much on innovating and creating new IP as it is to strengthen our existing brands,” said ZeptoLab CEO, Misha Lyalin. “Now, we’re ready to bring fans a great new game that is suited for all ages and provides new opportunities for further expansion. We’re building a portfolio of exceptional pick-up-and-play games, and Pudding Monsters helps to showcase our ambitions as a studio.”
Check out the trailer below and visit the Pudding Monsters Facebook page for more details as they are released closer toward the December 20th release date.