With the iPad’s big release in less than 24 hours, the all-new iPad section of the AppStore is quickly filling up with some great titles. The first thing regular visitors will notice, is a bit of sticker shock, with the premium prices these new iPad apps are commanding. As far as we are aware, developers have two means of delivering content that will display in the iPad’s higher resolution and not just utilize the pixel doubler to stretch the native iPhone App content to fill the iPad’s screen. They can either bundle the iPhone and iPad apps together and sell them for one price, or they can put out an exclusive iPad version of the App.
The all-inclusive app model will probably mean little-to-no change in app pricing to currently available iPhone apps, with the added bonus of getting the iPad version for free if you currently own the iPhone version of title. The separate iPad App model means that you now have to purchase a title that you may already own again (most likely at a premium price) if you want to get the full iPad experience for this particular app. It also means that you now have to manage two different versions of the same app within iTunes. More money and more hassle is a loss/loss scenario to the consumer. On the other hand, new iPad specific features and high resolution graphics versions mean extra development costs and it seems unfair not to compensate developers for their additional hard work.
To that end, we propose a few alternative models:
- One option would be to make the iPad version of the app unlocakble via DLC. This way iPhone consumers could purchase their cheaper apps and then pay a premium if they’d like to unlock the iPad experience. The downside for the developer would be the possible lack of visibility in the new iPad store, most likely leading to reduced sales.
- A second option would be for developers to bundle their iPhone version of the app in with the iPad exclusive version. While this would still force existing owners of the iPhone version to re-buy the app, new buyers would not have to double-dip and they’d only have one copy of the app to manage in iTunes. Consumers could buy the more-expensive iPad version and still have a copy that they could play on their iPhone on the go, all from a single (albeit more expensive) purchase.
The best analogy is probably the whole Blue-ray vs DVD debate, which titles are worth upgrading to HD and which will be good enough just scaled up to new “big” screen. In the end, consumer reaction will steer the marking in one direction or the other, or ideally we could end up with the AppStore equivalent of the blu-ray combo pack.
Notice the substantial price difference between the iPad and iPhone versions of the same apps.As you can see from the list of iPad-only titles below, things are pretty heavily leaning toward the separate iPhone and iPad release model, especially for titles coming from the larger publishers. This is by no means a comprehensive list, but does show a trend, and it will be interesting to see which paths developers and the market take going forward.
Separate iPad (or iPad Exclusive) Releases:
Azkend HD (10tons ltd.) – $4.99
Sparkle HD (10tons ltd.) – $4.99
We Rule for iPad (ngmoco) – FREE
Charadium for iPad (ngmoco) – FREE
CastleCraft (Freeverse) – FREE
Flick Fishing HD (Freeverse) – $2.99
NBA Hotshot HD (Freeverse) – $2.99
Warpgate HD (Freeverse) – $7.99
Monster Ball HD (Full Control ApS) – $2.99
Smack Boxing HD (Full Control ApS) – $1.99
TouchWars HD (Full Control ApS) – $1.99
Mirror’s Edge™ for iPad (EA Mobile) – $12.99
SCRABBLE for iPad (EA Mobile) – $9.99
Need For Speed SHIFT for iPad (EA Mobile) – $14.99
Command & Conquer : Red Alert for iPad (EA Mobile) – $12.99
Tetris for iPad (EA Mobile) – $7.99
Real Racing HD (Firemint) – $9.99
Flight Control HD (Firemint) – $4.99
Harbor Master HD (Imangi) – FREE
Ice Age Deluxe: Dawn of the Dinosaurs (Chillingo/20th Century Fox) – $4.99
Angry Birds HD (Chillingo/Rovio) – $4.99
Minigore HD (Chillingo/Mountain Sheep) – $4.99
Cash Cow Deluxe (Chillingo/Riverman Media) – $4.99
Cogs HD (Chillingo/Lazy 8 Studios) – $4.99
Radio Flare REDUX HD (Chillingo/studio radiolaris) – $4.99
Sneezies HD (Chillingo/Retro Dreamer) – $4.99
Puzzler World XL (Chillingo/Team 3 Games) – $7.99
BoardBox™ HD (Chillingo/Movile) – $3.99
Quantz HD (Chillingo/Gamerizon) – $4.99
Super Shock Football HD (Chillingo/Steamroller Studios) – $4.99
GEON HD (Chillingo/Strawdog Studios) – $4.99
Sword of Fargoal Legends (Chillingo/Fargoal) – $7.99
Piyo Blocks 2 HD (Chillingo/Big Pixel Studios) – $2.99
N.O.V.A. Near Orbit Vanguard Alliance™ HD (Gameloft) – $9.99
Modern Combat: Sandstorm HD (Gameloft) – $6.99
Dungeon Hunter HD (Gameloft) – $6.99
Asphalt™ 5 HD (Gameloft) – $6.99
UNO® (Gameloft) – $6.99
NFL® 2010 HD (Gameloft) – $6.99
Let’s Golf®! (Gameloft) – $6.99
Real Soccer 2010 HD (Gameloft) – $6.99
Geometry Wars™ : Touch for iPad (Activision) – $9.99
Super Monkey Ball 2: Sakura Edition for iPad (SEGA) – $9.99
Plants vs. Zombies HD (PopCap Games) – $9.99Here is just a very small sampling of the titles which will have their iPad versions bundled in with the iPhone app at the current iPhone price:
Crosswords (Stand Alone Inc) – $9.99
Implode! XL (IUGO Mobile Entertainemnt) – $1.99
Cliffed XL (IUGO Mobile Entertainemnt) – $1.99
Zombie Attack! Second Wave XL (IUGO Mobile Entertainemnt) – $3.99
Zombie Attack! : Bridge Defense XL (IUGO Mobile Entertainemnt) – FREE
Parachute Panic HD (FDG Entertainemnt)